POV-Ray : Newsgroups : povray.general : duty cycle feature : Re: duty cycle feature Server Time
19 May 2024 19:55:06 EDT (-0400)
  Re: duty cycle feature  
From: Warp
Date: 4 May 2002 18:56:56
Message: <3cd46738@news.povray.org>
Tim Nikias <tim### [at] gmxde> wrote:
> nothing can be too fast...

  Yes, there can be.
  Ever played those ancient DOS games with no time sync (ie. the ones made
assuming the speed of the computer is always the same)?-)

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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