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Tim Nikias <tim### [at] gmxde> wrote:
> nothing can be too fast...
Yes, there can be.
Ever played those ancient DOS games with no time sync (ie. the ones made
assuming the speed of the computer is always the same)?-)
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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